AI Insights · Timothy · April 2024
Top Down Games on iOS in Brazil: Q1 2024 Performance Analysis
In Q1 2024, top-down games on iOS in Brazil showcased varied trends in downloads, revenue, and active users. Notable performances include significant revenue peaks and fluctuating user engagement.
In the first quarter of 2024, the top five top-down games on the iOS platform in Brazil displayed diverse performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers detailed insights into the market dynamics for these popular games.
Brawl Stars, from Supercell, experienced notable fluctuations in weekly revenue, peaking at approximately $129.8K in the final week of March. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 43.7K in the same period. Active user numbers also increased throughout the quarter, culminating in approximately 434.2K by the end of March.
Clash Royale, another hit from Supercell, saw a more modest revenue performance, with weekly earnings peaking at about $52.5K in early March. Downloads remained relatively stable, with a slight increase observed towards the end of the quarter, reaching approximately 23K. Active users showed a consistent trend, maintaining around 795.2K by the end of March.
League of Legends: Wild Rift by Riot Games had a mixed quarter. Weekly revenue fluctuated, peaking at around $51.9K in mid-January. Downloads showed a downward trend, ending the quarter with approximately 6.3K. Weekly active users also declined, finishing the quarter at around 72.5K.
Travel Town - Merge Adventure from Magmatic Games Ltd demonstrated a steady rise in both revenue and active users. Weekly revenue reached approximately $45.7K by the last week of March. Downloads saw a peak of around 15.9K mid-March, while active users increased steadily to approximately 59.5K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. showed significant growth in the latter part of the quarter. Weekly revenue peaked at approximately $44.2K in the final week of March. Downloads surged towards the end of the quarter, reaching approximately 19.5K, while active users also increased significantly to around 33.7K by the end of March.
For more detailed insights and further analysis, visit Sensor Tower.